UTAR Psychology students from the Faculty of Arts and Social Science (FAS) won the Best Design Award and Best Idea Award in the 2nd INTI PSYCHOMECH competition, held at INTI International University, Nilai on 6 and 7 April 2018.
A total of 27 teams participated in the competition. UTAR team, called “M-Asterisk”, managed to grab two awards out of four award categories. The winning team was comprised of Psychology students, namely Ng Kuan Sien, Ku Nazrin Ardy bin Rudy Arsono, Jason Lim Tau Yi, Hue Jie Yeng and Goh Sin Jie.
The event was organised by the University Psychology Club of INTI International University. It aimed to create and enhance public awareness about the blending of psychology and engineering, and allow students from different faculties and universities to exchange knowledge among one another. The competition was also held in relation to the Fourth Industrial Revolution to give students a different exposure.
At the competition, the students were required to create a prototype related to psychology and display it. The team was led by Head of Psychology and Counselling Department Dr Tan Chee Seng and lecturers, namely Dr Walton Wider, Tan Ting Ying and Tan Soon Aun.
M-Asterisk’s team leader Ng said, “We never thought of winning this competition. Our intention initially was simply to share the knowledge about psychology and machine learning. We want to thank our supervisors for guiding and advising us and finally for bringing us this success.”
The team is currently developing an Artificial Intelligence (AI) which will help to customise a programme or course according to an individual’s learning ability. They will utilise machine learning to predict the learning abilities of the users. Meantime, the AI will be used to develop a specific curriculum for each user. In order to verify the accuracy of the prediction, they will first test the user’s personality using the 10-item Big Five Inventory (BFI-10). The user will then be required to play a tic-tac-toe game with the AI. The AI will first predict the personality of the user through the playing pattern exhibited by the user and then move on to predict their learning ability. Currently, they are still in the midst of collecting data which will be used for the development of AI in the future.
PSYCHOMECH is a psychology exhibition and competition, created to benefit the society by combining psychology and mechanical engineering. The event was open to all university students in Malaysia.
拉曼大学 Universiti Tunku Abdul Rahman (UTAR)
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